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Búsqueda de socio investigador para desarrollar y comercializar una herramienta de codificación online basada en gamificación y tecnología de aprendizaje automático

Resumen

Tipo:
Demanda Tecnológica
Referencia:
TRKR20170309001
Publicado:
13/03/2017
Caducidad:
13/03/2018
Resumen:
Una pyme coreana especializada en desarrollar software educativo está interesada en desarrollar un servicio de codificación online mediante gamificación y tecnología de aprendizaje automático. El objetivo de este servicio es que los usuarios aprendan lenguajes de programación de forma sencilla mientras están jugando. También se pretende desarrollar un sistema de gestión del estado de aprendizaje del usuario, así como un editor para que los usuarios puedan intercambiar contenidos entre ellos. La empresa busca una compañía, especialmente en Francia y España, con el fin de establecer acuerdos de investigación y comercialización con asistencia técnica.

Details

Tittle:
Looking for an R-Y-D partner who could develop and commercialize an online coding tool which is a game based using the machine-learning technology
Summary:
A Korean SME active in the development of educational software would like to develop an online coding service using the gamification and machine learning technologies. It will make the difficult and complicated programming language easy and interesting to learn. To apply for an international R-Y-D together targeting August, 2017, the SME is looking for a partner company, especially in France and Spain, interested in research and/or commercial agreement with technical assistance.
Description:
A Korean software company is interested in developing an online coding game. The purpose of this educational service is for the users to learn programming languages easily by giving them a fun time to play a game. Basically, coding is not easy to learn alone. By experiencing this coding game, the users can learn various kinds of programming languages. Additionally, a learning management system to manage each leaner´s state of learning will be also developed. Plus, a level editor will be developed for learners to create their own level and share the contents with others.

In recent years, as the market of EdTech (Education+Technology) is incredibly growing, there is an increasing importance of educating software all over the world. Specifically, coding is becoming a mandatory course in primary schools of South Korea from 2018. This means that the demand
for learning coding will drastically increase in the near future.
Core technologies of a coding game are divided into three.

1) gamification: It is a game so a fun factor should be there.
2) machine learning: using machine learning technology, each individual´s learning can be efficiently managed.
3) complier: there are multiple kinds of programming languages, so to let learners learn the languages in one web tool, complier supporting various kinds of languages should be simultaneously developed.

Moreover, a level editor will be developed as well for users to create their own level and utilize the contents.

To co-develop above mentioned coding game, the company would like to form a firm partnership with an overseas partner who has expertise in the related fields.
The expected period of carrying out R-Y-D project is 2 years including commercialization. The commercialization is essential since the company is expecting to enter European market with the newly developed technology by collaborating with the partner company. The project is planned to be submitted targeting August, 2017. Therefore, deadline of the EOIs(expressions of interest) for this profile will be at the latest end of July, 2017.
Technical Specification or Expertise Sought:
A company that
- has specialized knowledge in the field of gamification
- is an expert in the machine-learning or AI(artificial intelligence) fields
- has experience or expertise in the development of a complier that supports multiple programming languages

Partner sought

Type and Role of Partner Sought:
- Type of partner sought: company
- Specific area of activity of the partner: in the field of machine-learning, EdTech (Education+Technology) or complier
- Task to be performed: co-develop coding tool especially having a role to develop machine learning and complier under the international R-Y-D project

Client

Type and Size of Client:
Industry SME <= 10
Already Engaged in Trans-National Cooperation:
No
Languages Spoken:
English